Survive The Nights

Role
Level Designer (also VFX and Audio)
Company
a2z Interactive, Hedon, UK
Period
Aug 2015 – Jun 2021
Platform
PC
Genre
Multiplayer Open World Survival Sandbox
Tools
Unity, Maya, Photoshop, Audition, Sourcetree

Survive The Nights is a survival game focusing on teamwork, fortification, creativity and strategy.

Contribution:

  • Designed and built towns, rural areas, Points of Interest (POIs) and tutorial campsites across an open world.
  • Balanced loot and zombie distribution across the map.
  • Iterated levels against live player feedback.
  • As the studio’s first and only level designer, established the level design process and standards.
  • Also delivered VFX (particle systems, built for low runtime cost) and audio (editing, design, new gun audio) on the same title.