Survive The Nights
- Role
- Level Designer (also VFX and Audio)
- Company
- a2z Interactive, Hedon, UK
- Period
- Aug 2015 – Jun 2021
- Platform
- PC
- Genre
- Multiplayer Open World Survival Sandbox
- Tools
- Unity, Maya, Photoshop, Audition, Sourcetree
Survive The Nights is a survival game focusing on teamwork, fortification, creativity and strategy.
Contribution:
- Designed and built towns, rural areas, Points of Interest (POIs) and tutorial campsites across an open world.
- Balanced loot and zombie distribution across the map.
- Iterated levels against live player feedback.
- As the studio’s first and only level designer, established the level design process and standards.
- Also delivered VFX (particle systems, built for low runtime cost) and audio (editing, design, new gun audio) on the same title.



